The basic Japanese input procedure is as follows: GUI based maintenance utilities, sdtudicm(1) or udicmtool(1), are not available in the base Solaris product. See cs00(1M) for more details.ĬUI based dictionary maintenance utilities are available. Strings by using dictionary and returns the result to the program which hasĪ keyboard focus now. The cs00 deamon converts the received strings to Japanese When turning Kana-Kanji conversion mode ON, keyboard input is grabbedīy Htt (X Input Method Server) and sent to the cs00 daemon through the XCI
#Locale emulator japanese how to
How to Input Japanese Strings by using cs00 In the Solaris 8 environment for all Japanese locales. Table 3-29 Japanese TrueType Fontsįour Japanese input systems, ATOK12, ATOK8, Wnn6, and cs00 are available The Japanese Type1 font includes only JIS X0212 for printing. Three Japanese font formats are supported. UDCs occupy the same code points as VDCs except the VDCs occupy unused (reserved) code points of JISX0208-1990 Vendor Defined Character (VDC) and User defined Character (UDC) areĪlso supported. JISX0212-1990 is not supported in the ja_JP.PCK See PCK(5) for the map between PCKĪnd the character set.
See eucJP(5) for a map between Japanese EUC and The ja_JP.PCK locale is based on PC-Kanji code (known as Shift-JIS) The ja, (or ja_JP.eucJP) locale is based on the Japanese EUC.
Three Japanese locales, which support different character encoding,Īre available in the Solaris 8 environment. This section describes Japanese locale-specific information.